Friday, April 11, 2008

Binda (Mutant Cat)

Binda

Height: 1.53 m Weight: 46.00 kg

Hair: Brown Eyes: Green

Campaign:

Player:

Total Points: 150

Characteristics: 70; Skills, Perks, Talents, & MA: 57; Powers: 23.

CHARACTERISTICS

15 STR 12- Dice: 3d6 END: 1

20 DEX 13- Lift: 200.0kg

15 CON 12-

13 INT 12- PER Roll 12-

11 EGO 11-

13 PRE 12- PRE Attack: 2 ½d6

12 COM 11-

DEFENSES & MOVEMENT

Physical: PD 3 Total 3/9 Killing 0/6

Energy: ED 3 Total 3/9Killing 0/6

Mental DEF: 0 Power DEF: 0

END STUN BODY REC 6

30 26 10

MOVEMENT: Running: 11" / 22"; Swimming: 2" / 4"; Leaping: 5" / 10"

COMBAT INFORMATION

OCV: 7 DCV: 7 ECV: 4

INIT: 20 SPD: 4 Phases: 3, 6, 9, 12

+4 with any single attack [sweep] with one specific weapon [boomerang], +3 with Bounce with Boomerang, +4 with DCV

Martial Arts (Katkin)

Maneuver OCV DCV Notes

Weapon Element: Boomerangs and Throwing Clubs, Empty Hand

Flying Dodge -- +4 Dodge All Attacks, Abort; FMove

Passing Strike +1 +0 Weapon +v/5; FMove

Distance Shot +0 -2 Strike , +1 Segment

EQUIPMENT

Duralloy Handblade: HKA 1 ½d6 (2d6+1 w/STR), Required Hands One-Handed (+0), Reduced Endurance (0 END; +½) (37 Active Points); OAF (-1), Real Weapon (-¼), STR Minimum 5 (-¼) (5 BODY, 3 DEF)

Duralloy Dagger: Killing Attack - Hand-To-Hand 1d6-1 (1d6 w/STR), Reduced Endurance (0 END; +½), Ranged (+½) (20 Active Points); OAF (-1), STR Minimum 6 (-½), Real Weapon (-¼) (Can Be Thrown)

The Shield of Kathmandu [Kats Kradle]: Tower Shield, 30-point reserve, (30 Active Points); all slots OAF Unbreakable (-1)

1) Armor (8 PD/8 ED), No Mass (+0) (24 Active Points); Activation Roll 14- (-½), Limited Coverage [61-180] Degrees (-½)

2) +4 with DCV (20 Active Points)

3) Hand-To-Hand Attack +3d6 (15 Active Points); OAF (-1), Hand-To-Hand Attack (-½), STR Minimum 5 (-¼) END 1

The Katarang of Kathmandu [Cats Claw]: Multipower, 30-point reserve, (30 Active Points); all slots OAF Unbreakable (-1)

1) Killing Attack - Hand-To-Hand 1d6 (2d6 w/STR) (15 Active Points) END 1

2) Killing Attack - Ranged 2d6 (30 Active Points) END 3

3) Hand-To-Hand Attack +3d6 (15 Active Points); Hand-To-Hand Attack (-½) END 1

4) Energy Blast 6d6 (30 Active Points) END 3

Sexy Leather Outfit: Armor (3 PD/3 ED), No Mass (+0) (9 Active Points); OIF (-½), Real Armor (-¼)

Leather Trench Coat: Armor (3 PD/3 ED), No Mass (+0) (9 Active Points); Long Jacket (Protects Locations 7-16; -¾), OIF (-½), Real Armor (-¼)

Zippo (1 Active Points)

Oil (1 Liter) [with whicks] (0 Active Points) ((x4 number of items))

Fishing Hook and Line

Tent, Canvas (2 Person)

Adventurers Pack (1 Active Points) (Includes Backpack (20kg Cap); Waterskin (3 liter cap); Bedroll; Hemp Rope (8" - 16 meters); Rags for bandages; Flint Steel, Cooking pot; Cooking Knife; Fishing Tackle)

SKILLS, TALENTS, & PERKS

AK: Wasteland 8-

Acrobatics 13-

Acting 8-

Breakfall 13-

Climbing 13-

Concealment 12-

Conversation 8-

Deduction 8-

KS: Mutant Creatures (es) 11-

KS: Heraldry 8-

Language: Gestures (basic conversation)

PS: Scrounging (esr) 11-

Paramedics 12-

Persuasion 8-

Stealth 13-

Survival (Desert) 12-

+4 with any single attack [sweep] with one specific weapon [boomerang]

+3 with Bounce with Boomerang

Tactics 12-

WF: Common Melee Weapons, Common Missile Weapons, Boomerangs and Throwing Clubs

Shadowing 12-

TALENTS: Trackless Stride

ABILITIES

Iron Jaws: Killing Attack - Hand-To-Hand 1 point (½d6 w/STR), Penetrating (+½) (7 Active Points) END 1, 7/7 AP

Life Support (Immunity All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents) (20 Active Points); Only if ingested (-4) 4/20 AP

Life Support (Eating: Character does not eat) (3 Active Points); Cast Iron Stomach (Must still eat but can eat anyting; -2) 1/3 AP

Nightvision 5/5 AP

Running +2" (11" total) END 1, 4/4 AP

Leaping +2" (5" forward, 2 ½" upward) END 1, 2/2 AP

75 + DISADVANTAGES

Normal Characteristic Maxima

adventurous and fun loving: (Common, Strong)

Brown Thumb: (Infrequently, Slightly Impairing)

Cannot turn down a challenge: (Common, Strong)

Chronic Complainer: (Common, Strong)

Cocky: (Frequently, Major, Not Limiting In Some Cultures)

compulsive Carouser: (Common, Strong)

Background: Binda was Born To a Shaman of the Kit Kat Klub of Katmandu. Her village was destroyed by Rampaging Christions. In the battle her father gave her the weapons of the village. A self aware Boomerang from the Shadow Age, a fusion of magic and technology, named Kats Klaw, and a Shield named Kats Kradle.

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